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Thread Statistics | Show CCP posts - 16 post(s) |

Jamus Gorrelius
Macabre Votum Morsus Mihi
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Posted - 2010.02.28 20:18:00 -
[1]
This beyond a joke, yes we know your working on it.
But why didnt you roll back dominion and accept you made a big mistake, you have effectivly killed of any sort of half decent size engagment in 0.0.
Yest you still allow it to coninue as it is, which is absolute bull****.
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Jamus Gorrelius
Macabre Votum Morsus Mihi
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Posted - 2010.03.15 11:09:00 -
[2]
This incredibal lag was a direct effect on the dominion expansion, we had 100 in local last night and it was unplayable, targets that were dead were still there, loading into system took forever, is enough hard work and resources being put into this?
I don't think so, they need to go through the code for dominion, look at the fleets finder, loot logger and watch list, these all seem to free lag when they are not active.
Ive tested in system when in fleet and when not in fleet and the difference in lag is huge.
Also look at the sov system, this has gone on too long and realy needs to be sorted.
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Jamus Gorrelius
Macabre Votum Morsus Mihi
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Posted - 2010.03.21 14:25:00 -
[3]
so how did it go? anything to report yet
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Jamus Gorrelius
Macabre Votum Morsus Mihi
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Posted - 2010.04.01 20:31:00 -
[4]
CCP Tanis
I have a seroius question, we know you have a patch ready for the problems we face, why havnt you deployed it yet?
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Jamus Gorrelius
Macabre Votum Morsus Mihi
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Posted - 2010.04.08 21:36:00 -
[5]
im sorry but what?
As announced in my recent Dev Blog, we are moving into the next phase of the Mass-Testing project. We will now be holding tests on weekends and directly sending invites to medium and large alliances. These tests will help us assess how well the new expansion performs and thus help us identify any areas that need to be cleaned up to prevent lag from getting out to TQ.
What about Dominion and what is going on right now, are you realy telling us that US the players that have to deAL with this incredible lag on a daily basis since dominion was introduced.
Are you saying that we have to wait untill may for any form of a fix?
Please be honest with your player base and let us know the paying customers.
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Jamus Gorrelius
Macabre Votum Morsus Mihi
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Posted - 2010.04.13 15:30:00 -
[6]
Id like to see what you have done since dominion, what stage are you at in sorting this broke expansion you pushed out?
And when can we see some sort of fix for it, because if your thinking about we will have a fix for the next expansion just isnt good enough.
CCP you have been going down hill on your customer service and with the recent dev blog about deep safes,what has been done about the LAG.
numbers and stats that we all know isnt a report.
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Jamus Gorrelius
Macabre Votum Morsus Mihi
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Posted - 2010.04.18 12:19:00 -
[7]
If you read the feed back thread it seems nothing has changed during every test that has take place
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Jamus Gorrelius
Macabre Votum Morsus Mihi
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Posted - 2010.04.24 11:02:00 -
[8]
any updated on the last test and what you have done, also what sort of time scale is the player base looking at to getting nay form of a fix for it?
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Jamus Gorrelius
Macabre Votum Morsus Mihi
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Posted - 2010.05.08 08:49:00 -
[9]
Originally by: Darth Vapour
Originally by: Ban Doga Any updates on this? Any new test events? Any results? Any progress?
FAKE EDIT: It's also a bit annoying that the info is spread across different forum sections.
My estimate based on the lack of tests or feedback on them is that they did not find anything they could fix before Tyrannis was released. Once May 18th comes we'll have to start all over again on the new software base and see what comes out.
At the moment all resources will be focused on getting Tyrannis out the door in a somewhat good shape on time and lag fixing will have to wait.
If that truly is the case then were gonna be loosing players, simple as, 0.0 fighting is a chore atm that people are doing to hold on to what they have or take what they realy want.
5 months for a fix to a problam that they created will not go down well.
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Jamus Gorrelius
Macabre Votum Morsus Mihi
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Posted - 2010.05.10 19:42:00 -
[10]
We have been sitting in the dark since the last mass test, we need to know whats going on, how can CCP realy expect guys to pay for a game thats not even playable.
Id love to have large fleet fights but it just wont happen atm, CCP whats going on give us some form of an update on what you have planned.
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Jamus Gorrelius
Macabre Votum Morsus Mihi
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Posted - 2010.05.13 22:43:00 -
[11]
Originally by: CCP Tanis Howdy folks,
Dropping by to share some info and answer some questions:
Why not use TQ data/test on TQ?
Two reasons, really: First, as Chssmius suggests, debugging the live code would put too much stress on TQ and result in a massive loss of stability and performance, and we want TQ to run smoother, not worse. Second, because we know how it works on TQ right now, what we really want to know is how it will perform on the new, Tyrannis code base. We've added a lot of stuff, changed plenty of stuff, added optimizations to address performance bottlenecks, and it is vital that we know how these changes have effected server and client performance overall.
Why haven't we heard more about the status of the Fleet/Lag investigation?
To be blunt, because we're still investigating it.
As with other investigations like this one, until we know all the facts and have resolved the problem, we feel that it is still too premature to put out all the details. Otherwise we run the risk of giving out information that ends up being incorrect and misleading people, which would really only make the whole situation more of a headache for everyone.
That said, I can assure you that we are still working on it and will always be working toward increasing the performance of EVE as a whole.
Remember, Mass-Testing is an ongoing effort to involve the community in assessing the overall quality of EVE, rather than something we do purely for this investigation. Mass-testing provides us a venue to investigate the reports of fleet issues/lag/jumping issues, but they are separate things.
Moar improvements to Mass-Testing, ORLY?
In the coming months, we will be continuing to iterate on the Mass-Testing program, focusing on improving our feedback and reporting mechanisms. As part of this, we will be working directly with you, the players of EVE, to determine what info is the right info to be putting out there to keep everyone as well informed as possible.
In addition to that we will also be looking into tools and features that we can add to make participating in these tests easier, more rewarding, and to have more of a chance to make a meaningful and positive impact on the performance of EVE as a whole. We stand firm in our commitment to working with the EVE community to make EVE better, more fun, and more rewarding for everyone.
Keep it coming!!
All the feedback, criticism, complaints, and kudos that you've posted/sent has been awesome. It may not seem like it, but we read every single post. Your input helps tell us not just how we're doing, but also helps us identify key areas where YOU want to see improvements the most. Developing in a vacuum is never a good thing, and the more feedback you folks give us, the more we can tune and tailor EVE to best suit the people who play it.
so.. keep it coming, good, bad, in between.. we still very much want to know what's on your minds!
So were going to have to wait another 3 months for a fix to a problem that you have created with the launch of dominion, and your going to have your players sit in this lag infested game with the mechanics that you introduced with the new sov system.
you have done 3 months of testing already and we have multiple wars and tbh we want to fight these wars not look at a black screen of death with CCP saying nothing constructive on this matter.
Every one was hoping and praying for a fix with this expansion and were not going to get it.
-3 accounts had enough of this.
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